Compare growth, weight, bite force and speed between species. Pick the species you play to get started.
%
Stamina Drain
How long a full stamina bar lasts at each gait
Stamina Regen
Time to refill an empty bar, and the blood level that scales it
Hunger and thirst
Type your current level to see how long until the bar runs empty
Oxygen
Underwater, and the recovery after surfacing
Lying down to recoverShow
Compare with other species
Click a species to add it. It then appears on every chart and table below, each at the growth % you set on its own pill. Your own species is in the list too, so you can compare yourself against another one at a different growth.
Each point is one species at its peak growth. Weight uses a logarithmic scale.
Your species is highlighted. Species above and to the left of you are faster and lighter;
below and to the right are heavier and slower.
Species table
Set growth and status per row. Click a column heading to sort.
Data loads live from Google Sheets
⚙ Edit data
What are mechanics? Some abilities in The Isle only work when the target is light enough relative to you — grabbing, pinning, knocking down. These thresholds show as shaded bands on the Weight chart so you can see which species you can affect.
Each mechanic is drawn on one chart. Threshold mode shades everything at or below your stat multiplied by the value — 0.50 on the Weight chart means the target must weigh half your weight or less. Multiplier mode draws a single line at your stat multiplied by the value — 2.0 on the Bite Force chart means double your bite force.
Your edits are personal. They only change what you see, in this browser. Anything you leave untouched keeps following the shared sheet, so updates still reach you. Edited rows are marked with an amber edge and a ↺ button to revert; rows you added have a cyan edge.
Export
Same columns as the Mechanics sheet tab, plus a Changes vs sheet column describing what differs — delete that column before pasting into the table.